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Designing for depth without losing clarity

Lab notes on using 3D and motion where they explain, not decorate.

By L21 Labs

Placeholder post. Motion and depth are powerful tools. They're also easy to overuse.

Three rules we follow

  1. Motion should explain a change of state.
  2. Every 3D view has a flat equivalent.
  3. Reduced motion is a first-class mode, not an afterthought.